Who am I?

Greetings and welcome to my shiny little corner of web space. Thank you for taking the time to come and check out what I am all about, what I can do and what I might be able to offer you. In short, I am a games developer, all-round programmer, teacher, traveller and someone who tries to make the most out of life! I currently teach games programming at both SAE London and London Metropolitan University. Click on any of the links below to connect with me or the educational organizations I work for.

Summer 2019 short courses

I am planning to teach more short courses this summer so make sure you book a slot if you want to learn either C++ or some multiplayer games programming. The next iteration of my C++ 101 short course will start on Wednesday 8 May 2019 and run for 15 weeks at SAE Institute in London. My Networking for Games short course is planned to begin in June and will be taught at London Metropolitan University. Click here to head over to the course page and stay up to date on the details as they unfold over the coming months.

Gamescom was a blast!

This year's tenth anniversary edition of Gamescom was absolutely fantastic! 370,000 people came to Cologne to join in the fun and games, both in the trade fair halls as well as in the city centre. Below is my own personal aftermovie I made to highlight my experiences. I will also be writing an article about the last ten years of Gamescom and how it has grown to become such an epic gaming trade show!

The Star Track

My latest 3D space shooter project now has a name - The Star Track. It's a small space shooter game I created for a math and physics course, that I currently teach at SAE London. To find out more info about the game, click here to go straight to the project page, or view the video below to see how the game is played. You can find more videos on my YouTube channel.

The Gecko Lounge

The Gecko Lounge will be a sophisticated place to visit, complete with mood lighting, cozy seating and ambient background music to get you in the mood. Right now, it's very much a WIP and the below video demonstrates the OpenGL real-time rendering demo I have created for the project so far. Ignore the random fridge and Victorian-style furniture, as these are just placeholder models for now. More info on this project coming soon!